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Ozapell Basic is a hobbyist programming language simple enough for new programmers — while powerful enough to develop playable retro 1980s games.
The graphics environment and interface are loosely based on early 1980s color home computers.
The supplied library provides enough functionality to create simple games and audio-visual demonstrations.
Ozapell Basic was designed to be as simple as possible while providing a variety of features. It could be fun for someone who wants to program or make retro 1980s style games but doesn’t want to learn a complicated modern language.
Special features include:
Steady 60fps performance
Create executables for distribution
Support for modern (CD quality) wave audio sound
Alternate freely between line editor and fullscreen editor or use an external text editor
Built-in speed limiter — programs will run at same speed on fast or Minimum Specification systems or turn off the speed limiter for full processing speed
Secured to prevent access to other folders and files
Fullscreen and Widescreen
Collision detection for sprites
Partial mouse support for receiving clicks from left, right and middle mouse buttons
Source code is (mostly) compiled to memory before starting instead of interpreting the source code during execution